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Readybotz AI Competition
Drone - Vanguard Rescue
Age Category
Junior Primary (7 - 9 years old)
High Primary (10 - 12 years old)
Junior Secondary (13 - 15 years old)
High Secondary (16 - 19 years old)
Adult (20+ years old)
***Attention participants! CIPTRIX can provide rental equipment for Robotics and Drones, however participants will need to bring their own laptops and Internet access.
**For this category, kindly download the following software BEFORE competition day. NO EXTRA TIME will be granted to download the software on the spot.
(Mind+ download): https://mindplus.cc/en/download.html
1. Mission Narrative
In modern tactical operations, efficiency and safety are paramount.
Vanguard Rescue simulates a high-risk hostage situation.
1. The mission requires a coordinated strike: an autonomous drone must first neutralize the threat (The Guardian Tower) via infrared neutralization.
2. Once the threat is eliminated, the drone communicates a "Sector Clear" signal via code to the Rescue Robot. Only then will the robot open the security Gate, allowing the robot to enter the hot zone, secure the hostages, and bring them to safety.
2. Contestant & Team Specifications
Team Composition: There will be only 1-2 contestants per team competing in the match.
Equipment: Each team can bring up to 1 spare drone and robot. Contestants will not be punished for changing spare drones and robot after each game.
Props: All props in the venue (arena, obstacles, game elements) are provided on-site.
3. Game Field & Elements
The Arena: A combined field divided into the Flight Corridor (Drone area) and the Ground Rescue Path (Robot area).
Guardian Tower: Located at the end of the Flight Corridor. It has 10 HP represented by LED lights.
Security Gate: A physical mechanical barrier blocking the Rescue Robot. It will only open upon receiving the correct "Sector Clear" code signal.
Hostages: There are exactly 3 Hostages (Unique "Rescue Pod" models) located in the Castle.
Obstacles: The robot will have to navigate through the obstacles without any part of the robot touching the obstacles. For every obstacle that has been knocked/touched by the robot, deduct 5 points.
4. Robot & Drone Requirements
Drone: Drones are quadcopters with 20~23cm inclusive of propeller protectors. The flying weight must not exceed 200 grams (including battery).
The nominal voltage of the power battery must not exceed 4.3V, and the capacity must not exceed 1100mA.
Drones are controlled by programming with AI vision and infrared features to complete the missions.
Robot: 20x 20cm with tolerance of extra 3 cm
It must be programmed to receive a signal/variable from the drone before initiating its movement sequence.
Communication: The drone and robot must communicate via lines of code. The robot must be programmed to "listen" for the drone's signal to begin its run.
5. Game Rules & Procedures
5.1 Time Limit
The entire course (Drone mission + Robot mission) must be completed under 3 minutes (180 seconds).
5.2 Start Procedure
Both machines are placed in their respective Start Zones.
The referee gives the signal. The team presses the "Start" button on the Drone.
The Robot must remain stationary and wait for the drone's digital signal. Manually starting the robot is prohibited.
5.3 Gameplay Flow
Vanguard Phase: The drone takes off, navigates the obstacles, and shoots the Guardian Tower until all 10 HP lights are extinguished.
Signal Phase: The drone transmits the code. The robot opens Security Gate
Rescue Phase: The robot detects the signal/gate opening, leaves the Start Zone, enters the Hot Zone, collects up to 3 hostages, and returns them to the Safe Haven.
Mission Objective | Points | Max Points |
Drone: Take-off & Navigation (Successfully clearing the Start Zone) | 20 | 20 |
Drone: Neutralization (10 pts per HP light extinguished on Tower) | 10 | 100 |
Drone: Parking
| X | X |
Hybrid: Synchronization (Robot successfully activates via code signal) | 50 | |
Robot: Breach (Passing through the open Security Gate) | 30 | 30 |
Robot: Hostage Rescue (3 Hostages x 40 pts each) | 40 | 120 |
Robot: Safety Delivery (Returning hostages to the End Zone) (3 Hostages x 40 pts each) | 40 | 120 |
Robot: Parking (Robot stops completely within Safe Haven lines) | 20 | 20 |
TOTAL | ||
Resets of drone |
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Resets of robot |
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Tie-Breaker: 1. Highest Score 2. Fastest Time 3. Fewest Resets
7. Disqualifications & Violations
Teams may be disqualified or receive point deductions for the following:
Safety Violation: If the drone flies outside the safety net or endangers spectators/judges.
Prop Damage: Intentionally damaging the Guardian Tower, Security Gate, or Arena mat.
Manual Intervention: Touching the drone or robot during the active round without referee approval.
Communication Interference: Using external network devices (routers, phones) that interfere with the arena's signal protocols.
8.OBJECTIONS
Referee decisions are not subject to teams' objections. In case of disagreements or opposing opinions, the referees have the final say in cooperation with the Headjudges and the Organizing Committee.
In the event that a specific competition category or round is conducted over multiple days or involves multiple attempts, the Organizer reserves the absolute right to determine the most appropriate scoring methodology to identify the winner(s).
Should there be any grievances, participants are directed to: contact@bestemready.com or Whatsapp at 012-391 8681.
9.RULE ZERO – Zero Tolerance & Common Sense
In all CIPTR1X competition, Rule ZERO applies, which states:
➤ "If you are not sure whether something is allowed, then it is probably NOT allowed."
All rules are based on common sense, the spirit of the competition, and the safety of all participants.
Any deliberate misinterpretation, violation of the meaning of the rules, or attempt to exploit gray areas for unfair advantage will not be tolerated and may lead to team disqualification from the competition.
