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RoboSport - Obstacle Race

RoboSport - Obstacle Race

Race against time in Robot Athletes! Participants must program an autonomous robot to follow a black line track, overcome obstacles, and complete the course in the shortest time possible. Precision, speed, and smart navigation are key. The fastest and most accurate run takes the win!

Age Categories

Junior Primary (7 - 9 years old)
⁠High Primary (10 - 12 years old)
Junior Secondary (13 - 15 years old)
High Secondary (16 - 19 years old)
Adult (20+ years old)

Objective

Program an autonomous robot to navigate a complex track, using sensors to follow line paths, bypass physical obstacles, and complete the track at maximum speed.

Task/Mission

***Attention participants! CIPTRIX can provide rental equipment for Robotics and Drones, however participants will need to bring their own laptops and Internet access.


**For this category, kindly download the following software BEFORE competition day. NO EXTRA TIME will be granted to download the software on the spot. 

(Mind+ PC download): https://mindplus.cc/en/download.html

(Sample Code Download): https://drive.google.com/drive/folders/19m182UfOvAvrAWNbteNUdV4E1THt7Nnj?usp=sharing


Team

  1. Participation in the competition is team-based.

  2. Each team may consist of one (1) to two (2) members.

  3. Each team must designate up to one (1) Robot Athlete Technician. Only the Robot Athlete Technician is allowed in the waiting area or competition area. The rest of the team must remain in the competition venue but cannot wait in line.

    ➤ In other words, they cannot occupy an additional spot. If a team fails to comply with this rule, it will be disqualified.

  4. The team is allowed to change the designated Technician before each attempt on the track, to give all members the opportunity to be actively involved in the sport, although this is not mandatory.

  5. All team members must be at least 7 years old (equivalent to 1st grade of primary school or above).

  6. The team’s coach must be at least 20 years old.

  7. To ensure smooth participation in the competition, the coach must have 1 assistant for every 3 teams they register in the competition.

  8. Each team is allowed to have only one robot. Changing the robot during the competition is not allowed.                      

  9. Teams are not allowed to share the same robot.

  10. If a team encounters a serious technical issue with their robot, they are allowed to replace only the microcontroller or the electronic components, after obtaining permission from the Head Judges.


3. Robot Requirements & Specification

  1. The Robot must be autonomous.

  2. The maximum dimensions must be 25 cm Width × 25 cm Length.

  3. Weight: up to 1 kg.

  4. The Robot will be weighed and must comfortably fit inside the control box.

  5. The control box dimensions are 25 × 25 cm with a tolerance of two (2) millimeters.

  6. The Robot must be placed inside the control box without applying pressure.

  7. The Robot must not damage or wear down the track or pose any kind of threat to spectators.

  8. The Robot must be equipped with a start and stop button.                                                                                               

  9. The use of pneumatic devices/equipment is prohibited in any robot category.

  10. Pullback motors are strictly prohibited in any robot category, as the sport promotes engineering and experimentation to increase speed.

  11. The use of gases (e.g., canisters or any equivalent) to increase speed is prohibited, as they are considered dangerous.

  12. The use of a nominal electrical voltage greater than twenty-four (24) volts in any circuit or part of the Robot Athlete is prohibited.


Technical Inspection
  1. The initial technical inspection takes place on the day of the competition, during the Robot’s first attempt.

  2. During the initial inspection, the team will be asked questions about the critical parts of the robot's program.

➤ The team must have their laptop with the robot’s program open.

➤ If it becomes clear from the answers that the team does not understand the program, they will receive a penalty equal to -20% of the score they achieve in the event.

  1. The technical inspection includes a robot examination based on the specifications described above.

➤ If the robot does not meet the requirements, it will not be allowed to compete and will be automatically disqualified from the event.

  1. If a team is not present at the time of the initial technical inspection, it will result in automatic disqualification from the competition.

  2. A secondary technical inspection is also conducted before each attempt, performed by the assistant referee.

  3. If, during the competition procedure, the referee determines that a Robot is violating or failing to meet the prescribed specifications, the referee has the right to disqualify it immediately.


Field
  1. The competition arena remains secret until the day of the competition. Participants are expected to take into account the following data and the image at the bottom of the rule page and to develop code/algorithm that can be executed on any arena.

  2. The arena is white in color and made of PVC material.

  3. The size of the arena can range from 5m² up to 35m².

  4. A line runs through the arena, which may form curves, right angles, etc.

  5. The line is printed on the arena with black ink (or is marked with black-colored adhesive tape).

  6. The line has a minimum width of 1.5cm.

  7. At the intersection point, the Athlete Robot must follow a straight path.  It is not allowed to lose the line or follow the branching path.

  8. Some of the obstacles shown at the end of the sport's page may appear on the line. The Athlete Robot must either go over them or bypass them

  9. For testing of the Robot Athletes before the start of the Competition, there will be trial rounds, where the Technicians will have access for a specific time period and according to a schedule that will be announced on the day of the competition.


Above Map Is For Reference Only

Reference Map Download: https://drive.google.com/drive/folders/1oe92i1DszJWPEAjMxe7hUsTPotF_Eg4l?usp=sharing

OBSTACLE

Wall or Obstacle in Line*

  • Up to 2 obstacles in cube shape may appear on the line, with maximum dimensions of 25 x 15 x 10 cm.

  • The Robot must avoid the obstacle by driving around it and continue following the line.

  • The Robot is allowed to hit the obstacle, but this is not recommended for safety reasons.

  • The obstacle is NOT white in color and can be made of any material.

  • After the obstacle, there is a continuous line which the Robot must follow normally, while staying within the track boundaries.

  • NOTE: This obstacle is only applicable on National and above levels.



Mountain

  • A mountain may be placed on the track.

  • From the side view: it is an isosceles triangle From the top view: a static rectangular obstacle placed on the line

  • The Athlete Robot must drive over the mountain and continue following the line.

  • Avoiding the mountain is not allowed.

  • After the mountain, there is a straight continuous line.



Learning Objective/Purpose

- Discover infrared/color sensor calibration
- Learn closed-loop PID control tuning
- Simulate pathfinding algorithms
- Fine-tune dynamic speed-versus-stability balancing

Demo Video

Field Procedures

Competition Procedures

  • PREPARATION


    • The Technician who will run the round, places the Robot Athlete at the starting point.


  • START


    • The Technician starts the Robot after the referee’s signal. The timer begins when the Robot leaves the starting area.

    • The Robot must start within the next 5 seconds.

    • If a Robot does not start within that time, the referee will allow only one restart.

      ➤ This will apply only to the first attempt.

    • The Robot must begin moving as quickly as possible, following the black line.

    • The goal of the Robot is to finish the course in the shortest possible time.

    • If a Robot exceeds 2 minutes, the referee ends the round and the time is recorded as 120 seconds (0 points).

    • The Robot (or any part of it) is not allowed to exit the boundaries of the arena.

      ➤ If this happens, the attempt is considered failed. ➤ The judge will stop the timer the moment the robot exits and the time will be recorded.

    • The robot is allowed to leave the track for a maximum of 3 seconds during the run(e.g., when making a turn or zigzagging while following the line).However, the robot must continue to follow the line in the correct direction.


  • ROUNDS - ATTEMPTS

    • If a Technician is not present when it is their turn, they lose their attempt, and the next Technician in line will proceed. ➤ The Technician who missed their turn must wait until all other attempts are completed for their turn to come again.

    • Before each attempt, the Robot must pass a secondary technical inspection conducted by the assistant referee.

    • It is the responsibility of the Robot’s team to ensure that they perform each attempt within the allocated time window.

    • Between attempts, teams are allowed to make corrections to their Robot and their code/algorithm,


  • END OF AN ATTEMPT

    • When the Robot Athlete reaches the end point.

    • If the Robot Athlete exits the boundaries of the arena.

    • If the Robot Athlete loses the line.

    • If the Robot Athlete becomes immobilized for any reason.

    • If the Robot Athlete exceeds the 2-minute time limit.


Team Disqualification

A team is disqualified from the event and must withdraw in the following cases:

➤ The team’s results will not be taken into account and will not appear in the official competition rankings.

  • If a Robot Athlete does not comply with the specifications defined in the sport’s rules and the team refuses to make the required adjustments.

  • If any of the Technicians behave inappropriately or disrespectfully, use offensive language, provoke, or verbally (or otherwise) attack fellow participants or referees.

  • If it is discovered that a Robot Athlete is not operating autonomously, but instead is being remotely controlled via Bluetooth, Wi-Fi, or any similar technology.


What is allowed and what is prohibited:

Allowed

  • Cleaning the wheels of the Robot Athlete only with wet cleaning cloths or cleaning liquid and paper.


Not Allowed

  • Robot Athletes using parts or components that could harm other competitors.

  • The use of glue to increase traction, including:

    Cleaning wheels with adhesive tapes that may leave glue residue.

    ➤ The use of suction cups.

    ➤ Any adhesion method that violates the regulations.

  • Tires or parts of the robot that come into contact with the field must not be able to lift and hold a standard A4 sheet of paper (80 g/m²) for more than two (2) seconds.

  • The use of gases (in any form, such as canisters) to increase speed.

  • The robot breaking or falling apart into pieces during the match.    ➤ Even if it finishes, the time is recorded as 180 seconds (0).

  • Connecting the robot to external electronic devices (e.g. computers, smartphones, tablets) via:

    ➤ Bluetooth

    ➤ Wi-Fi

    ➤ Any other wireless technology

  • The use of pneumatic systems.

  • The use of pullback motors.

  • Expanding the dimensions of the robot during the match (mechanically or actively).

Scoresheet

Scoring Card

Obstacle Race

Category: Primary/Secondary

Team Name: 

Participant 1 Name:

Participant 2 Name:

Category

Description

Points

Final Score

Line Follower

The robot successfully starts and follows the line for at least 5 seconds. For every checkpoint the robot reaches, the score will be recorded*. (if applies)

10 - 30


Obstacle Avoidance* (if applies)

The robot successfully avoids the obstacles by driving around it.

40


Swinging Ramp* (if applies)

The robot successfully crosses the ramp and continue following the line.

40


Mountain* (if applies)

The robot successfully drives over the mountain and continue following the line.

40


(Maximum 2 Minutes) Time Taken:


Total Points:


Additional Remarks


Scoring Confirmation

I confirm that the points in this sheet are correct.

Participant 1 Signature:


Referee:


Participant 2 Signature:




Remarks


Head of Referees:





Rule Zero

Zero Tolerance & Common Sense

  • In all CIPTR1X competition, Rule ZERO applies, which states:

  •  ➤ "If you are not sure whether something is allowed, then it is probably NOT allowed."

  • All rules are based on common sense, the spirit of the competition, and the safety of all participants.

  • Any deliberate misinterpretation, violation of the meaning of the rules, or attempt to exploit gray areas for unfair advantage will not be tolerated and may lead to team disqualification from the competition.

Objection

  • Referee decisions are not subject to teams' objections. In case of disagreements or opposing opinions, the referees have the final say in cooperation with the Headjudges and the Organizing Committee.

  • In the event that a specific competition category or round is conducted over multiple days or involves multiple attempts, the Organizer reserves the absolute right to determine the most appropriate scoring methodology to identify the winner(s).

  • Should there be any grievances, participants are directed to: contact@bestemready.com or Whatsapp at 012-391 8681.

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